"use strict";
cc._RF.push(module, '99871KIxUtBA5EaeIlq90Ji', 'Interface');
// scripts/Game/Interface.ts

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.PushBoxFoward = exports.GridPutType = void 0;
var GridPutType;
(function (GridPutType) {
    GridPutType[GridPutType["Player"] = 0] = "Player";
    GridPutType[GridPutType["Box"] = 1] = "Box";
    GridPutType[GridPutType["Wall"] = 2] = "Wall";
    GridPutType[GridPutType["Final"] = 3] = "Final";
})(GridPutType = exports.GridPutType || (exports.GridPutType = {}));
var PushBoxFoward;
(function (PushBoxFoward) {
    PushBoxFoward[PushBoxFoward["UP"] = 0] = "UP";
    PushBoxFoward[PushBoxFoward["Down"] = 1] = "Down";
    PushBoxFoward[PushBoxFoward["Left"] = 2] = "Left";
    PushBoxFoward[PushBoxFoward["Right"] = 3] = "Right";
})(PushBoxFoward = exports.PushBoxFoward || (exports.PushBoxFoward = {}));

cc._RF.pop();